Level Design Concept


These are some sketches of different interactions that Geo has to get through each level. Every animal has their distinct traits and movements that user needs to tackle so they won’t fall into the clouds.

Level 1: Rainbow Turtles

  • slides forwards and backwards

Level 2: Sunny Whales

  • goes up and down, size may become bigger or smaller

Level 3: Thunder Penguins

  • Sharp beak users need to avoid, potentially the beak can extend longer or shorter to attack user
  • rotates with a certain speed that users need to be careful if they run into it

Level 4 : A mix of all three animals

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