Level Design Concept
Geo Gravity » Devlog
These are some sketches of different interactions that Geo has to get through each level. Every animal has their distinct traits and movements that user needs to tackle so they won’t fall into the clouds.
Level 1: Rainbow Turtles
- slides forwards and backwards
Level 2: Sunny Whales
- goes up and down, size may become bigger or smaller
Level 3: Thunder Penguins
- Sharp beak users need to avoid, potentially the beak can extend longer or shorter to attack user
- rotates with a certain speed that users need to be careful if they run into it
Level 4 : A mix of all three animals
Geo Gravity
Geo is a cube puppy that got lost and is now trying to make its way back home.
More posts
- Design DocumentationMay 08, 2021
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